Theoretical Swashbuckling is off to a leisurely start as befits the speed of travel in the Age of Sail, and I thought I would outline her course. All flavors of swashbuckling fall within the scope of this Web log, whether it is pirates, privateers, musketeers, merry men, merry women, highwaymen, highwaywomen, duelists, or swashbuckling heroes or heroines of any kind. Movies, documentaries, novels, plays, poems, histories, music, art, and games on the subject are all of interest to me. With regard to role-playing games, I am working on swashbuckling rules for my own version of Fudge and for an existing and/or yet to be published Old School Renaissance (i.e. quasi-D&D) game. I will be importing movie reviews from my discontinued Cuparius.com site (as well as writing more), and I plan to do a series of reviews of swashbuckling role-playing games. One of my highest priorities is to run at least one session of every swashbuckling role-playing game I own and report my findings whilst the memory is still fresh, which I think will lend my reviews extra value.
Let's hope this doesn't come back to haunt me like some kind of Black Spot.