Showing posts with label DCC RPG. Show all posts
Showing posts with label DCC RPG. Show all posts

11 April 2020

Booty: Skull & Crossbones Classics

The first issue of Bob Brinkman's Skull & Crossbones Classics, a role-playing game in zine form compatible with Dungeon Crawl Classics RPG, has arrived, answering my prayers for a piratey DCC RPG. Further writings on the matter will follow...
A photograph of myself holding a copy of the first issue of Skull & Crossbones Classics, a role-playing zine compatible with Dungeon Crawl Classics RPG.

25 January 2020

Deed Dice and Luck Points on the Horizon

In my search for the perfect role-playing system for swashbuckling, I gravitate toward those of a more freeform nature (Fudge, Sherpa, Risus, Prince Valiant, etc.), but one of the swashbuckliest systems I've seen in terms of specific rules mechanics is Dungeon Crawl Classics RPG. From the Heroic Deeds of the Warrior class to the way Luck functions for the Thief class, many a swashbuckling subgenre could be adapted with little fuss, and I'm tempted to give it a go myself. I know there is a pirate-themed DCC RPG game in the works by a third party publisher, but there are plenty of other swashbuckling settings to tap...

Perhaps a new project for 2020?