Showing posts with label DCC RPG. Show all posts
Showing posts with label DCC RPG. Show all posts
11 April 2020
Booty: Skull & Crossbones Classics
The first issue of Bob Brinkman's Skull & Crossbones Classics, a role-playing game in zine form compatible with Dungeon Crawl Classics RPG, has arrived, answering my prayers for a piratey DCC RPG. Further writings on the matter will follow...
25 January 2020
Deed Dice and Luck Points on the Horizon
In my search for the perfect role-playing system for swashbuckling, I gravitate toward those of a more freeform nature (Fudge, Sherpa, Risus, Prince Valiant, etc.), but one of the swashbuckliest systems I've seen in terms of specific rules mechanics is Dungeon Crawl Classics RPG. From the Heroic Deeds of the Warrior class to the way Luck functions for the Thief class, many a swashbuckling subgenre could be adapted with little fuss, and I'm tempted to give it a go myself. I know there is a pirate-themed DCC RPG game in the works by a third party publisher, but there are plenty of other swashbuckling settings to tap...
Perhaps a new project for 2020?
Perhaps a new project for 2020?
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