A swashbuckling game ought to be flavorful. It ought to transport one to another time and place, heighten the drama, quicken the pace. It ought to stir the imagination, inspire herioc action, but also provide for romantic interaction (one of the greatest motivations in swashbuckling fiction). Dare I say that swashbuckling, even as a game, ought to aspire to the poetic and not just the name?
No comments:
Post a Comment